About Globalyzer
Lingoport’s Globalyzer was designed to bring internationalization to the forefront and facilitate making software world-ready a priority. See for yourself how Globalyzer generates an assessment of internationalization readiness and applications for real-time i18n detection, validation and resolution by requesting a free trial of Globalyzer.
Contents
Getting Started
The following videos introduce Globalyzer: Globalyzer Quick Tutorial organizes the videos below in one logical sequence.
Creating a Project in Globalyzer
Scanning Code and Refining Rules
Language Support
Globalyzer will allow users to scan ActionScript, C/C++ (Windows, ANSI), Qt, Java, C#, Delphi, Visual Basic (Classic, .NET), PHP, HTML (in various web files), DB Scripts (Oracle, MS SQL, MySQL, PostgreSQL), Perl, VBScript, JavaScript, XML, and MXML source code for internationalization issues and will assist you in fixing those issues.
Globalyzer is flexible in its programming language support and can be adapted to support any language not listed.
Globalyzer Workbench
Further information: Workbench
Command Line
Further information: Command Line Interface
Server
FAQ
Further information: FAQ
Licensing
Globalyzer can be licensed in a hosted account configuration, where Lingoport hosts the Globalyzer server, or with an Enterprise server hosted within your company’s network. Globalyzer is licensed based on organizational use, rather than per user, as internationalization is a team development activity and ongoing process. Please contact sales@lingoport.com for more information.
There are optional paths in terms of license terms and conditions. Site-wide server licenses can be licensed based on department or enterprise, but we probably need to talk about your intended use.
The only differences between using the demo version and a fully licensed account is that in demo mode, Globalyzer limits the amount of results it will report on your source code to approximately the first hundred issues, and it doesn’t show you details on default locale-sensitive methods (functions/classes) when you first create your rule set.